

I was using Radagon's soreseal to give me 5 endurance which is worth noting but I also imagine that doesn't matter even a little bit. The precise math would be slightly above or below 19%, but I imagine that is because the game only measures equip load to the nearest 1/10th. Happy to report that the 16%-19% increase is wrong, in my testing (27 endurance to 41), it was giving me 19% extra equip load all the way through. Then, just kick back and enjoy your +19% carrying capacity. Also, as of 1.04 they also fixed the bug with the spell, so firing off the charged version to start the fight doesn't even cost any extra FP, but significantly raises your damage on the initial cast. If you're up against a bunch of Azur's-glass-cannon Sorcerers & naked-bleeding-katana meta builds… you might not even have to use a single flask to dispatch all 3. They will just directly approach you and tank every single hit to the face until they fall. Even without backing away, they usually won't even reach you before they die - because it's an invisibility spell so the AI doesn't input read and therefore won't ever dodge it. With Night Comet, you just stand a little ways away and cast as soon as you can target lock as they summon in. It's in Sellia just on the other side of the cliffs, so it seems like a pretty clear suggestion, as they're also the source of spells like Eternal Darkness which is very PvP-focused. Night Comet is the absolute easiest way to complete this (as well as the most powerful tool for breezing through all of the Volcano Manor quests & any NPC invasions). You can switch it to other talismans to further boost your damage or protection, such as Dragoncrest Greatshield Talisman.
Art of charm playing hard to get Patch#

Crouching or blocking in these spots will often cause the NPCs to fall off of the cliff as they attack.
